//
//  MyCocos2DClass.h
//  ShootBall
//
//  Created by papo on 2/16/14.
//  Copyright 2014 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "Box2D.h"
#import "Helper.h"
#import "Constants.h"

@interface Banana : CCSprite {
    b2Body* body;
}

+ (Banana*)bananaInWorld:(b2World*)world at:(CGPoint)pos;
//-(void)createBananaInWorld:(b2World*)world at:(CGPoint)pos;
@end
